Findex Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her gold crest is greasy and uncared for. She has several tiny sapphire earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the north, but her parents moved at a very young age to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lucan Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lucan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1900 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item.
Corkitron Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered warhammer and tarnished shortspear as well. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Corkitron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Military. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 56 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A roughly beaten golden orb (110 gp).
Alex Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with yellow stripes complete with hood. His skin is fair and his fingers are delicate and long. His auburn hair is cut short. His eyes are brown and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east. Alex was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bellfounder. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Persistence. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Chrysoberyl (60 gp). 1 Everburning torch.
Maynild Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her chestnut hair in a pixie cut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invites people to come help in her community garden.
History: When she was but 6 years old her parents immigrated from the south. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!