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NPC Generator

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Advanced [show]


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side, and he perpetually has his hammer ready. His brown hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gifted from a young age, Ernest studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Pickering, Male Human Rogue 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 12 (+1)18 (+4)
Skills Intimidation +8, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skoth Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His white hair is unkempt and raggedy. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Skoth Southey, Male Half-Orc Warrior 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His golden hair is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he has a crush on the local adventurer

Ideals: Entrepeneur, Fighting, Impeccable. Bonds: Has a crush, Rich. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Bertram Goodearth, Male Halfling Monk 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Hethress Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'7" has a big stupid grin on her face most of the time. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red crest is long and unkept. Her gold eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Hethress Tiammanthyllish, Female Dragonborn Fighter 8
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Golden yellow topaz (1000 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with white socks and a vest with buckled shoes. She wears her white hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To end her boredom.

Ideals: Entrepeneur. Flaws: Mundane, Lazy. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Rose Warmwater, Female Halfling Commoner 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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