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Advanced [show]


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports a flattop fur cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.

History: Born in the east to a Sculptor, Quick learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and to be a ploughman again

Flaws: Depressed. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Quick In the Wind, Female Tabaxi Aristocrat 9
Medium (6'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 12 (+1)18 (+4)
Skills Performance +7, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel cloak and cross-gartered blue stockings. Her fur is yellow and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Monk 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His moppish chestnut hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural elven artifacts is his passion

Ideals: Persistence. Flaws: Greedy. Bonds: Adventurer, Job, Religious. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Manfred Hastings, Male Human Barbarian 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 17 (+3)7 (-2)
Skills Athletics +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long black hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Bounty Hunter, who enjoyed hunting, Barendd was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Artistic, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Barendd Aranore, Male Dwarf Aristocrat 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jasmine Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. Her silver hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady brown eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Opinionated, Entrepeneur, Fighting. Flaws: Ugly, Insomniac. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Jasmine Elderberry, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Aquamarine (500 gp). Banded agate (12 gp).


Social Check DCs

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