Diggory Washington, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has a hunchback. He has moderate length brown hair. His gray eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. During his travels, Diggory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Diggory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Diggory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1900 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).
Seven Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His beige fur is singed and shortened. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Mayor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush
Ideals: Fighting. Flaws: Ugly, Secretive, Hedonist, Disease. Bonds: Mentor. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Fire opal pendant on a fine gold chain (1700 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Mialee Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was raised by priests from a young age. From there she went from mercenary job to mercenary job. She has never given up on her writing dream.
Motivation: She's looking for her big break.
Ideals: Artistic. Bonds: Adventurer, Religious, Mentor. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Guy Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Miller uniform. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Job, Poor. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 8000 cp.
Rieta Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is typically in her Cartwright uniform. Her brown hair is greasy and uncared for. Her gold eyes dart from person to person to random spaces in the air.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Cartwright. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
