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Advanced [show]


Zaffrab Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Zaffrab studied abroad. He worked as a nervous Fletcher and found it very stressful. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Zaffrab Ningel, Male Gnome Bard 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate.


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Mason uniform. His orange fur is singed and shortened. His fierce yellow eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Quick was raised in a hard working conservative environment. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Mason soon after.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Quick Plume, Male Tabaxi Aristocrat 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp. Obsidian (10 gp). Rock crystal (60 gp). Violet garnet (300 gp).


Social Check DCs


Jabbie Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin brown vertical stripes and black pants. He is physically well-built. His blonde hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Selfish. Bonds: Job, Immigrant, Religious. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Jabbie Offund, Male Gnome Rogue 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 92 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple +4

Possessions: 400 pp. Jasper (40 gp). Violet garnet (1300 gp). Citrine (40 gp). Violet garnet (1300 gp). White pearl (110 gp). Moonstone (40 gp). Chrysoprase (40 gp). Deep blue spinel (1300 gp). Citrine (40 gp).


Social Check DCs


Mindartis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Mindartis Koehlanna, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points -1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 4 (-3)12 (+1) 9 (-1)18 (+4)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. She wears her golden hair down. Her ears are large.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: She was born in the east. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Depressed, Addict. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Merla Shadowquick, Female Halfling Rogue 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. Large well-done wool tapestry (100 gp). Jeweled anklet (2000 gp).


Social Check DCs

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