Sarai Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Spy uniform. Her hair is auburn, silky, and of moderate length. Her amber eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. She misses her home and complains about the freezing weather, even in summer.
History: Sarai hails from a village terrorized by giants. She helped her mother out around the business and became quite the natural. She has achieved small success as a Spy.
Motivation: Expand her business.
Flaws: Insane. Bonds: Job, Attractive, Immigrant, Enemies. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1100 sp.
Fenriz Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, green shirt, and tan tie. His purple hair is greasy and uncared for. His gold eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He became a Assassin soon after.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Conway, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His tied-back hair is blonde. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has been saving his money to try and buy his sister's freedom.
Motivation: Gnomish compassion; and sabotage a competitor
Ideals: Impeccable. Flaws: Racist. Bonds: Family, Nature, Job. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Erevan Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears yellow painted combat armor at almost all times. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Erevan never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Insane. Bonds: In love, Religious. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp.
Thamuz Light, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Druidic, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Banded agate (14 gp). Malachite (14 gp). Blue quartz (14 gp). Moss agate (14 gp). Black pearl (600 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!