Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large pastel jacket, and is pretty ugly. He has moderate length gray fur. His eyes are blue and catlike.
Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: To be a Jeweler again; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Giant
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1700 gp. Iolite (20 gp). Tourmaline (100 gp). Eye agate (16 gp). Brown-green garnet (100 gp). Golden pearl (100 gp). Violet garnet (1600 gp). Moonstone (20 gp). 1 Minor magic item.
Alston Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has silver hair. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Justice. Bonds: Rich. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 119 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Dwarven, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
Possessions: 1000 gp. Hematite (7 gp). Obsidian (7 gp). Lapis lazuli (7 gp). 1 Medium magic item.
Daar Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her crest is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered dancing. She has been saving her money to try and buy her sister's freedom.
Motivation: She's looking for her big break; and to reunite with her absent mother
Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Virra Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She has moderate length white hair. Her green eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Philantrophist, Optimist, Impeccable. Bonds: Immigrant, Job. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. 1 Masterwork Common Melee.
Jezebeth Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has a large green mantle and cape that has been intricately interwoven into her brown robe. Her dark red hair is drawn into a tight pony tail with a dagger scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Jezebeth was born in the north. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Further expansion of business; and to be a mercenary again
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1900 sp. 1 Hourglass. 1 Magnifying glass. 1 Superior lock.
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