Percival Harrington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. He has moderate length silver hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Caramip Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her hammer. With wild red hair. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.
History: From birth she was tutored by a cruel and relentless mentor. Her druidic abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has money and likes to spend it; and to pay off her debts
Ideals: Gifted, Persistence. Bonds: Attractive, Mentor. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp.
Dynamic Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her orange fur is thinning but still full. This hazel eyed southerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.
History: Sold as a small child to a slaver, Dynamic was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She became a Mason soon after.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 12 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2200 gp. Eye agate (5 gp). Smoky quartz (40 gp). Alexandrite (800 gp). Star rose quartz (40 gp). 1 Minor magic item.
Gunter Shipley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Bonds: Poor, Attractive, Criminal record, Nature. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Robbie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears professional attire. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.
History: Robbie was born with her mother's beautiful face. She has had some formal music training, and achieved minor success. She hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
