Bolhild Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Mason born in the past three hundred years. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Megged Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: When he was but 6 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Ideals: Pacifist. Bonds: Rich, Immigrant, Criminal record, Adventurer. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 100 gp.
Norkruuth Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green tunic with brown highlights, and long green pants that bunch up around his shoes. He wears his green crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mason for hire.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Black pearl (1100 gp). Tourmaline (150 gp). Obsidian (9 gp). Black pearl (1100 gp). Sard (40 gp). White pearl (150 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Loopmottin Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She is dressed in a clean blue cloak covering her clean studded leather. Her moppish blonde hair is in a traditional bowl cut. Her green eyes dart from person to person to random spaces in the air.
Personality: Loopmottin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Slave Trader but believes her peers are too gung-ho.
History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the south
Ideals: Impeccable, Pacifist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 100 pp. Bloodstone (20 gp). Deep blue spinel (200 gp). Amethyst (80 gp). Peridot (20 gp). Aquamarine (200 gp). Violet garnet (200 gp).
Pelt On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a deerstalker hat to hide his balding. He has copper eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Disciplined, Logical, Gifted. Bonds: Rich, Military. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.
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