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NPC Generator

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Advanced [show]


Verna Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A 3'2" southern woman, she is wearing colorful clothing, dressed as a Spy. Her brown hair has been sun bleached extensively. She has a dull look in her hazel eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.

History: Born in the south to a Spy, Verna learned a great deal about her father's area of expertise. She worked as a nervous Spy and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Insomniac, Ugly, Mundane. Bonds: Job. Occupation: Spy

Voice: German accent

Attributes [hide]

Verna Thorngage, Female Halfling Ranger 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)7 (-2) 16 (+3)7 (-2)
Skills Investigation +0, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Tricking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of morningstars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her beige fur is matted, messy, and big. This copper eyed easterner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the east. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Tricking Fang, Female Tabaxi Warrior 7
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Star ruby (900 gp). Emerald (900 gp). Blue sapphire (900 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Quillathe Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her black hair is long and unkept. Her eyes, though not visible through her cowl, are blue.

Personality: She has a massive crush on the younger sibling of the Marshal who has hired her part-time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and to settle down with her crush

Flaws: Ugly. Bonds: Has a crush, Family, Poor, Criminal record. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Quillathe Fasharash, Female Elf Commoner 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (30 gp). Sard (30 gp). Rose (30 gp).


Social Check DCs


Myathethil Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a blue collared shirt and tan skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her black hair is braided into rings. She has a tattooed face.

Personality: Myathethil wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a necromancer, Myathethil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and a deep hatred of gnolls

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Myathethil Teinithra, Female Elf Rogue 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy red pantaloons and a brown scarf. She has styled her blonde hair well, parting it to the left. She is baby faced.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic, Extrovert, Justice. Flaws: Disease. Bonds: Rich. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Brightmoon, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Peridot (30 gp). Zircon (30 gp). Red-brown spinel (160 gp). Carnelian (30 gp).


Social Check DCs

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