Vanuath Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his yellow robe and has his whip always slung over his shoulder. His blonde hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. Brass mug with jade inlays (200 gp). 1 Minor magic item.
Leaf Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears rags and sports a simple walking cane. She keeps her long yellow fur kept up in a rat tail. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Leaf is combative with any and all who dare try her patience in the slightest.
History: Leaf was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Depressed, PTSD. Bonds: Poor, Adventurer, Religious. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Duergath Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is kept up in a ponytail inside a Stetson hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Barkeep business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Job, Mentor. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Auran, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 3000 sp.
Aerdeth Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his left hand. He wears his brown hair down. His eyes are blue.
Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Soapmaker profession.
History: He was born in a small plains village. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love
Ideals: Disciplined. Bonds: In love, Job, Nature, Adventurer. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp.
Altho Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a red poncho over his likewise colored trousers and shirt. His black hair is heavily combed to the left. His eyes are violet and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: The child of a Navigator, who enjoyed hunting, Altho was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Criminal record. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 130 pp. Moonstone (40 gp). Citrine (40 gp). Rose (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
