Baradad Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His black crest is unkempt and raggedy. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast forest. Through the years after Baradad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Baradad's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver chalice with lapis lazuli gems (40 gp). A delicate silver chain set with a tourmaline (60 gp).
Latbag Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He wears his red hair down. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 79 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 1200 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (1200 gp). A roughly beaten golden orb (100 gp). An abacus with copper, silver and gold markers (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Milton, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is a Chromatic Dragon in disguise. His childhood dream was to be a Knight, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 5000 cp.
Alice Tewksbury, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears grey leather gloves, a grey jacket, and tight pants. Her black hair has been sun bleached extensively. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Alice is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: She loathes her own lifestyle.
Ideals: Athletic. Flaws: Addict, Depressed, Shy. Bonds: Military. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ulla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, blue cloak. She sports a flattop hair cut. Her eyes are amber and beady.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Shipwright, and she later adopted a second daughter.
Motivation: A deep hatred of gnolls; and someone believes her a fraud
Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 46 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2100 gp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item.
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