Jane Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and she perpetually has her ceremonial dagger ready. Her red hair is heavily combed to the left. Her eyes, though not visible through her cowl, are violet.
Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.
History: Jane lived on a farm with her father, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Philantrophist. Bonds: Has a crush, Family, Criminal record. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 30 pp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thiala Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear blue tank tops with white skirt. Her auburn hair is slicked back into a classic pompadour. Her gray eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She plays an instrument quite well.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Thiala began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Guard again; and someone believes her a fraud
Ideals: Passionate, Artistic, Entrepeneur. Bonds: Enemies, Job. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 46 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 24000 sp. Lapis lazuli (14 gp). White opal (1500 gp). Violet garnet (1300 gp). Citrine (30 gp).
Travok Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown costume with the symbols of the four houses of cards on his torso. He has a white handlebar mustache and slicked back white hair. His eyes are likewise violet.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Philantrophist, Fighting. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 8
Hit Points 96 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 19 (+4) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1700 gp). Sapphire pendant on gold chain (1400 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sais on his belt, each one with a jet on the hilt. His brown hair is styled in orderly dreadlocks. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
Hadarai Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of spears on his belt, each one with a jet on the hilt. His long chestnut hair reaches down to his waist. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small forest village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hadarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadarai. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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