Bolhild Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is dressed in earthy colors with a grey and white handkerchief worn on her right side. She has done her best to style her white hair to look like a famous performer. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Bricklayer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Bricklayer soon after.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new bricklayer responsibilities is difficult
Flaws: Ugly, Addict, Impulsive. Bonds: Job, Debt. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 280 gp.
Rinn Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. She has dyed her greying black hair a little too much giving a sharp black color. Her brown eyes lackadaisically let the world flow into them.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: Born in the north her family was never financially stable. Rinn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rinn decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She'd like to take her coworkers down a peg; and she has decided she is irredeemable
Ideals: Gifted. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riswynn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her white hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born into a rich family. After coming to the age of reason, Riswynn took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's attracted to the pc
Ideals: Gifted. Bonds: Enemies, Has a crush, Adventurer, Rich. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 3 (-4) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Citrine (30 gp). Blue quartz (11 gp). 1 Alchemist’s fire.
Lia Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears tan trousers with red and black striped suspenders. She wears various colorful collared shirts. Her white hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Lia and her spouse have recently divorced.
Motivation: Many giants want her driven away; and to be a merchant again
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Guardian, Job, Enemies. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 11000 cp. 1 Masterwork Uncommon Weapon.
Callie Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She sports white clothing, slightly heavier than average wear. Her blonde hair is slicked back into a classic pompadour. Her ears are large.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Bellfounder again.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Military, Job. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 94 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Deep green spinel (80 gp). Eye agate (6 gp). Obsidian (6 gp). Hematite (6 gp). Jasper (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
