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NPC Generator

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Advanced [show]


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case and is in decent physical shape. He has wavy auburn hair. His eyes are a pleasant blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and to unite with his sister

Ideals: Disciplined, Athletic. Flaws: Shy. Bonds: Nature, Family. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Holton, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Theodoric Carlyle, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane, Impulsive, Depressed. Bonds: Immigrant, Criminal record. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Theodoric Carlyle, Male Human Sorcerer 11
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Athletics +4, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a fancy blue suit. His whole body is exceptionally muscular. He has styled his brown hair well, parting it to the left. His gray eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Himo Meliamne, Male Elf Bard 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 40 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)4 (-3) 15 (+2)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 gp. Silver ewer (30 gp). Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (110 gp). Silver ewer (30 gp).


Social Check DCs


Trail Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She wears a wide-brimmed hat to cover her moderate length black fur. Her eyes are likewise amber.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Trail is combative with any and all who dare try her patience in the slightest.

History: Trail was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. By chance she met her sister recently and the two have been together since.

Motivation: She's in love; and to unite with her sister

Ideals: Joker, Justice, Persistence. Bonds: Family, Has a crush. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Trail Shore, Female Tabaxi Druid 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Vonbin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has the majority of his body covered in plate. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Vonbin Helcral, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)17 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs

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