Millicent Carlton, Female Human [Permalink]
Personal [hide]
Description: A 5'9" eastern woman, she wears a grey armored body suit, with a simple brown line shooting up and back down. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are gray and beady.
Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. An abacus with copper, silver and gold markers (70 gp). 1 Masterwork Common Ranged Weapon.
Morgran Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His hair, while still mostly blonde, has prominent grey streaks. This amber eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Crown-heir, who enjoyed hunting, Morgran was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: Revenge; and he desires power and/or immortality
Ideals: Optimist. Bonds: Adventurer, Nature, Rich, Enemies. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Broce Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown, silky, and of moderate length. He has a dull look in his amber eyes.
Personality: Calm and collected, he is a well trained Brewer. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 10 years.
Motivation: To be a Mayor again.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 108 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 600 gp. Hematite (12 gp). Sard (50 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.
Daar Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a green vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her gold crest down. Her otherwise smooth face is marked with small tiny scars.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Daar hails from a village terrorized by orcs. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She was granted druidic powers by her dying sister.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 33 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 800 gp.
Medrash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a green suit, yellow shirt, and black tie. He has wavy brass crest. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Fletcher, his father struggled to pay the bills. Medrash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Opinionated, Impeccable. Bonds: Job, Poor, Nature. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 50000 cp. Jasper (40 gp). Red-brown spinel (60 gp). Golden yellow topaz (1400 gp). Azurite (16 gp). Azurite (16 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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