Peter Bing, Male Human [Permalink]
Personal [hide]
Description: He wears a grey feathered hat and grey clothes. His hair is silver and curly. His violet unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and seeks redemption
Ideals: Professionalism. Flaws: Disease, Ugly. Bonds: Military, Criminal record, Adventurer. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Armara Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She has moderate length black hair. Her white eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She now owns her own business.
Motivation: Expand her business.
Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 sp. Amber (110 gp).
Smoking Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Courier. His white fur is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Courier. He has achieved small success as a Courier.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Job. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 19)
Armor Class 13
Hit Points 150 (19d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
Possessions: 17000 gp. Fire opal pendant on a fine gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (800 gp). Silver chalice with lapis lazuli gems (60 gp). An abacus with copper, silver and gold markers (60 gp). Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold music box (2000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Gold dragon comb with red garnet eye (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver comb with moonstones (800 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trey Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his hand crossbow ready. He wears his blonde hair up. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Glassblower again; and further expansion of business
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 200 pp. Blue quartz (13 gp). Brown-green garnet (120 gp). Jet (120 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Smoky quartz (80 gp). Golden yellow topaz (600 gp). Moss agate (13 gp). Lapis lazuli (13 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Addict. Bonds: Guardian, Religious, Mentor. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
