Rurik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is short and blonde. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Flaws: Ugly. Bonds: Family, Adventurer, Criminal record, Nature. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A roughly beaten golden orb (80 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Adelaide Wordsworth, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey armored body suit, with a simple green line shooting up and back down. She has a penchant for wearing a ring with an oversized opal on her left hand. She is bald on top and has large brown tufts of hair around her ears. She has several tiny opal earrings on each ear.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Kilvar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. His long auburn hair reaches down to his waist. He is baby faced.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a brothel owner, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels that his past leaves him morally obligated to help; and he is greedy
Flaws: Racist, Insane. Bonds: Criminal record, Mentor, Rich. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 240 gp. Aquamarine (500 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). 1 Masterwork Common Melee.
Oriff Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'10" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her chestnut hair is smooth and relatively long. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When she was but 7 years old her parents immigrated from the north. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She moves from town to town, unable to find a place to settle.
Motivation: Revenge; and she has money and likes to spend it
Ideals: Joker. Bonds: Rich, Enemies, Immigrant. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Bertram Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His silver hair is long and unkept. He has blue eyes and a white hat with a blue feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Ugly, Depressed, PTSD. Bonds: Poor. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1600 sp. 3 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
