Crampernap Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. His blonde hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gifted from a young age, Crampernap studied abroad. His father was a soldier and died while he was still young. Crampernap was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Bonds: Military, Family, Rich. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 30 pp. Deep green spinel (80 gp). 1 Minor magic item.
Lidda Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A 2'9" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She has blue eyes.
Personality: She is extraordinarily eccentric. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Lidda lived on a farm with her father, near the main road leading to a nearby town. Lidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her brother; and she seems to be bored by most things
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Family, Nature. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
Arara Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Joker, Professionalism. Bonds: Religious. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Malachite (9 gp). 1 Minor magic item.
Carlin Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a dagger. Her black hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south, but her parents moved at a very young age to the east. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Vanchu Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her auburn hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is almost excessively polite to everyone, even when angry. She cannot resist a sob story and will often dote over anyone who has one.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Vanchu was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vanchu decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Insomniac, Shy, Mundane. Bonds: Criminal record. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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