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Advanced [show]


Anbera Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many red ritualistic tattoos. She is wearing a long, grey, dusty cloak. Her head has been shaved. She has several tiny amethyst earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anbera took refuge in the large cave and found the beat up sickle and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Anbera Hammerstone, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nelkin Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He now owns his own business.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Nature, Job, Rich. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Nelkin Strongbones, Male Halfling Rogue 12
Small (3'4") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 58 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)19 (+4) 15 (+2)9 (-1)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon, Terran, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and ruby ring (4000 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Katherine Brandon, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her head has been shaved. Her face is covered beneath a completely black helmet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Katherine Brandon, Female Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a top hat upon his head, and he perpetually has his rapier ready. His golden hair is lengthy. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Fargrim Loderr, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Kilia Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with lycanthropy at a very young age, Kilia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Disease. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Kilia Trueanvil, Female Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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