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NPC Generator

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Advanced [show]


Paymon Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing a perfectly clean shirt and pair of pants. He wears his black hair down. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and doesn't want to be a guard and was forced into it by his family

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Paymon Tragedy, Male Tiefling Commoner 14
Medium (5'6") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 43 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +7, Religion +6
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: Sard (80 gp). Zircon (80 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Violet garnet (1200 gp). 1 Medium magic item.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is greedy; and he has a crush on the local blacksmith

Flaws: Insane, Lazy. Bonds: Rich, Job, Has a crush. Occupation: Beggar

Voice: American accent

Attributes [hide]

Don Marleigh, Male Human Warrior 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 500 gp. Eye agate (6 gp). Freshwater pearl (6 gp). Coral (60 gp). Golden yellow topaz (1100 gp). Red garnet (60 gp).


Social Check DCs


Arha Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. She has done her best to style her golden hair to look like a famous performer. She has gleaming, smiling amber eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and she is greedy

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Rich, Debt. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Arha Berkeley, Female Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. Red spinel (120 gp). Onyx (80 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has styled his dark red hair well, parting it to the left. His skin is flawless and his gold eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Qemuel Virtue, Male Tiefling Wizard 13
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 9
Hit Points 52 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin, Orc
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 4000 gp. Azurite (6 gp). Carnelian (60 gp). Malachite (6 gp). Fire opal (900 gp). Silver pearl (140 gp). Fire opal (900 gp). Tiger eye turquoise (6 gp). Pink pearl (140 gp). Moonstone (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally shirtless and showing off her tattooed chest. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.

History: She was born in a small forest village. Her childhood dream was to be a Barkeep, but she was a colossal failure. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Insomniac. Bonds: Enemies, Nature, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Irann Sylvaranth, Female Half-Elf Monk 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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