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Advanced [show]


Ekk Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and very much looks the part of a Mayor. Her long red hair reaches down to her waist. She has green eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She can't help but pocket interesting objects she comes across

History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Mayor like her father before her.

Motivation: To be a Dyer again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Ekk Harley, Female Half-Orc Warrior 3
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Tourmaline (50 gp). Freshwater pearl (12 gp). 1 Half-Plate.


Social Check DCs


Drusilia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tan leather gloves, a tan jacket, and tight pants. Her silver hair is wavy and long. Her green eyes peer out from beneath her small tan hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Drusilia grew up listening to her father's many stories. A gifted student she started as a Weaver, but she got bored and became a Performer. She now travels the world, in search of power and loot.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish, Impulsive. Bonds: Adventurer, Job. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Drusilia Ethanasath, Female Elf Ranger 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sammal Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His red hair is singed and shortened. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. Sammal was born on a far northern island where he grew up under the tutelage of his father, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Sammal Sorrow, Male Tiefling Wizard 3
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Rurik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy brown suit. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rurik was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and wants a kiss

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job, Criminal record, Guardian. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Rurik Bloodkith, Male Dwarf Warrior 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Gilbert Marleigh, Male Human Warrior 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 45 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 8 (-1)18 (+4)
Skills History +6
Senses Passive Perception 9
Languages Common, Terran, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1800 gp. Fire opal (400 gp). Hematite (11 gp). Pink pearl (50 gp). Rose (20 gp).


Social Check DCs

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