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NPC Generator

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Advanced [show]


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt with thin black vertical stripes and brown pants. His blonde hair is cut short. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Banker for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Job, Religious. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Halander Sunmeadow, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Ahrim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: Ahrim was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Ahrim Speed, Male Tiefling Expert 4
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Meena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries scythes. She has a very tight haircut. Her eyes are blue and beady.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Meena Offund, Female Gnome Paladin 8
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Black pearl (1200 gp). Brown-green garnet (140 gp). Malachite (4 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


Tûmûg Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black pants and tee shirts. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Assassin profession.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Tûmûg Rylan, Male Half-Orc Cleric 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)13 (+1) 6 (-2)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (90 gp). Tiger eye turquoise (11 gp). Rose (80 gp).


Social Check DCs


Mozfel Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with wide-brimmed hat. He has no hair. His eyes are gray and catlike.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. Mozfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mozfel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Mozfel Wellington, Male Half-Orc Paladin 2
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)3 (-4) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs

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