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NPC Generator

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Advanced [show]


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has styled his beige fur well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Unemployed, who enjoyed hunting, Cloak was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Cloak Shore, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 250 pp. Coral (120 gp). Zircon (50 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. She keeps her gray fur in a pixie cut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Windy was born in the south. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Philantrophist, Persistence. Flaws: Addict, Shy. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Windy Candle, Female Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 27 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)16 (+3) 16 (+3)11 (+0)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light pastel in addition to tight pants. His orange fur is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Born in the east to a Sellsword, Two Llamas learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and expand his business

Ideals: Persistence. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Two Llamas Plume, Male Tabaxi Commoner 11
Medium (5'7") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 900 gp. Jeweled electrum ring (6000 gp). Cloth of gold vestments (130 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is cinnamon and curly. His eyes are amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Bonds: Attractive, Criminal record, Mentor, Enemies. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Spring Grass, Male Tabaxi Aristocrat 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Korinn Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her rusty crest to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done she does not care how it got done.

History: She comes from a rich eastern family. Brilliant and gifted she never wanted to apply herself. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and she has money and likes to spend it

Ideals: Professionalism, Gifted. Bonds: Adventurer, Rich. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Korinn Pfaphnyrennish, Female Dragonborn Paladin 15
Medium (6'2") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 98 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: Red spinel (70 gp). Red spinel (70 gp). Moss agate (11 gp). Eye agate (11 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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