Althaea Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears just a blue suit. Her tied-back hair is auburn. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also hits on women, regardless of circumstances.
History: Born to a Bounty Hunter, her mother struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants her loneliness to end; and to unite with her brother
Ideals: Athletic, Optimist. Bonds: Has a crush, Poor, Family. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 40 pp. Chrysoprase (50 gp). Amber (160 gp). Moonstone (50 gp). 1 Minor magic item.
Fax Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His crest is gold, silky, and of moderate length. His eyes are likewise red.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Athletic, Persistence. Bonds: Attractive, Has a crush, Nature. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Blue quartz (16 gp). Chrysoprase (40 gp). Moonstone (40 gp).
Quilla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. She wears her chestnut hair up. She has a dull look in her green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Server, who enjoyed hunting, Quilla was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quilla took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is terrified, and will act out of fear; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Poor, Nature, Guardian. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His gold crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 8 years old his parents immigrated from the south. Norkruuth was born on a far southern desert where he grew up under the tutelage of his mother, an expert Mayor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Secretive. Bonds: Criminal record, Immigrant. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 88 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Mary Livingstone, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her long black hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.
History: She was born in the west, but her parents moved at a very young age to the north. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To pay off her debts; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record, Debt. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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