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Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large red mantle and cape that has been intricately interwoven into his black robe. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Joser is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Joser was born on a far western mountains where he grew up under the tutelage of his mother, an expert Servant. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Joser Warmwater, Male Halfling Aristocrat 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Moss agate (12 gp). Emerald (1200 gp). Deep blue spinel (500 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Ulfgar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large brown jacket. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ulfgar was born the youngest of three triplets. Ulfgar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Flaws: Ugly, Cynical, Insane, Impulsive. Bonds: Family, Nature. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Ulfgar Daraln, Male Dwarf Aristocrat 7
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 67 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Rurik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His clothes are grease stained in places. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and a deep hatred of dire rats

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Rurik Torevir, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 gp. White opal (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Gale Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large pastel jacket. Her whole body is exceptionally muscular. She keeps her lavender fur in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: When she was but 5 years old her parents immigrated from the south. She found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Dyer and was forced into it by her family; and half-orc compassion

Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Family, Adventurer. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Gale Of Ale, Female Tabaxi Barbarian 14
Medium (5'8") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 102 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Persuasion +7, Religion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 2000 gp. Obsidian (16 gp). Violet garnet (600 gp). Moonstone (60 gp). Rock crystal (60 gp). Sard (60 gp). Moonstone (60 gp). Smoky quartz (60 gp). Iolite (60 gp). Golden yellow topaz (600 gp). Star rose quartz (60 gp). 1 Medium magic item.


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He now owns his own business.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, In love, Mentor, Job. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Hupe Greenleaf, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp.


Social Check DCs

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