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Advanced [show]


Baz Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears baggy white pantaloons and a black scarf. His clothes are grease stained in places. His black hair is still thick. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Baz was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Through the years after Baz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Baz's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Baz Staurheim, Male Half-Orc Warlock 5
Medium (5'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 7 (-2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Chrysoberyl (80 gp). Violet garnet (700 gp). Aquamarine (700 gp). Sard (50 gp).


Social Check DCs


Zaffrab Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large blue mantle and cape that has been intricately interwoven into his white robe. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.

Motivation: To be a Performer again; and to clean up the streets

Ideals: Fighting. Bonds: Slave, Guardian, Adventurer, Job. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Zaffrab Scheppen, Male Gnome Druid 8
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp.


Social Check DCs


Ahinar Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue coat over a tan low-cut shirt, and a broad hat upon her head. She carries with her a set of shortspears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Ahinar's homeland. Ahinar decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Ahinar Sylvaranth, Female Elf Barbarian 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Jade (120 gp).


Social Check DCs


Peter Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear yellow tank tops with tan pants. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Peter Thompson, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Lidda Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white painted combat armor at almost all times. She wears a colorful flower in her brown hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the west, but her parents moved at a very young age to the east. Lidda was born on a far western island where she grew up under the tutelage of her father, an expert Glassblower. She left for the west, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Lidda Wildcloak, Female Halfling Commoner 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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