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Advanced [show]


Fivin Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He keeps his long chestnut hair kept up in a rat tail. His brown eyes peer out from beneath his small yellow hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Fivin was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Military. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Fivin Teinithra, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmhom Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and brown tie, and he perpetually has his shortspear ready. His black hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Logical. Bonds: Enemies, Criminal record, Adventurer. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Tûmhom Bristol, Male Half-Orc Expert 6
Medium (6'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Barfa Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Locksmith uniform. His hair is short and black. His amber eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Barfa Byron, Male Half-Orc Cleric 2
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 13 (+1)6 (-2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His golden hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He seems to be bored by most things; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Philantrophist, Optimist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Fonkin Wildwander, Male Gnome Expert 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Oppleby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Brewer does. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His blue unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Brewer, Oppleby learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Oppleby has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Antagonistic, Secretive. Bonds: Job. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Oppleby Dunben, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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