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NPC Generator

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Advanced [show]


Falkrunn Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. Her brown hair is slicked back into a classic pompadour. Her eyes are brown and beady.

Personality: She speaks before she thinks and is too direct. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Falkrunn took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Impulsive, Insomniac. Bonds: Guardian. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Falkrunn Deepdelver, Female Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1

Possessions: 3000 gp. Hematite (4 gp). Smoky quartz (30 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her cinnamon fur has been sun bleached extensively. Her ears are large.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Shifting was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shifting decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she has decided she is irredeemable

Ideals: Fighting, Athletic. Flaws: Ugly, Sensitive. Bonds: Criminal record, Religious. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Shifting Of Shadows, Female Tabaxi Expert 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1100 sp. 1 Holy water.


Social Check DCs


Habor Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left hand appears badly burned and disfigured. He has dyed his greying blue hair a little too much giving a sharp blue color. He has several tiny topaz earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Habor Wrath, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Aelar Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Spice Merchant uniform. He wears his brown hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Aelar was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and wants a kiss

Ideals: Joker. Bonds: Job, Poor, Has a crush, Attractive. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Aelar Adler, Male Half-Elf Warlock 6
Medium (4'11") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 11 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 17 (+3)10 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 900 gp. Chrysoprase (40 gp). Malachite (7 gp). Violet garnet (600 gp). Jade (80 gp). 4 Tanglefoot bags. 1 Everburning torch. 4 Holy water. 4 Alchemist’s fire.


Social Check DCs


Mary Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in violet turtlenecks beneath a white coat with blue slacks. She carries with her a set of greataxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her golden hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She would rather hide behind her crafts than deal with other people.

History: Mary was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Mary Morris, Female Half-Elf Expert 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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