Thodris Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears tattered old clothes. She has a hunchback. She has moderate length brown hair. Her face is covered beneath a completely black helmet.
Personality: Thodris speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of eastern immigrants she idolized her father. Thodris was born on a far eastern plains where she grew up under the tutelage of her father, an expert Ploughman. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).
Nurkara Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a brown poncho over her likewise colored trousers and shirt and is in decent physical shape. Her hair is auburn and curly. Her fierce blue eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Nurkara was born in the west. At a young age she loved to build and create. Nurkara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break
Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Nature, Adventurer. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 260 pp. Aquamarine (700 gp). Tourmaline (120 gp). Moss agate (4 gp). Amethyst (120 gp). Rhodochrosite (4 gp). Red-brown spinel (120 gp). Deep blue spinel (700 gp). Citrine (40 gp).
Grai Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. She carries with her a set of tridents on her belt, each one with a jet on the hilt. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.
History: Sold as a small child to a necromancer, Grai was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Mentor, In love. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Mreksh Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His crest is short and brass. His red eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Mreksh was left his mother's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Military, Slave. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 5 (-3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp. 1 Masterwork manacles.
Sumnes Holimion, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears baggy tan pantaloons and a white scarf. She has wavy red hair. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.
History: She got into the Banker business at a young age. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: To unite with her sister; and to reunite with her absent mother
Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Job, Family. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
