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NPC Generator

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Advanced [show]


Elysande Asheton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is extraordinarily eccentric. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the east her family was never financially stable. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and a strong sense of loyalty to human people

Flaws: Insane, Racist. Bonds: Family, Poor. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Elysande Asheton, Female Human Ranger 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Peridot (70 gp).


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. His silver hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Einkil Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Arnold was born the youngest of three triplets. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Gifted. Flaws: Secretive. Bonds: Immigrant, Family, Military. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Branson, Male Human Bard 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Insight +6, Nature +7
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2000 gp. Tiger eye turquoise (12 gp). Blue star sapphire (800 gp). Tourmaline (130 gp). Eye agate (12 gp). Hematite (12 gp). Red garnet (130 gp). Rock crystal (60 gp).


Social Check DCs


Gilkass Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her mace. Her long green crest is drawn into a two foot long braid. Her thin eyebrows rest above her beady gold eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.

History: The child of northern immigrants she idolized her father. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Gilkass Clethtinthiallor, Female Dragonborn Sorcerer 17
Medium (6'8") Dragonborn, Neutral Good (CR 17)
Armor Class 11
Hit Points 60 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Performance +8, Stealth +7
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666

Possessions: 12000 gp. A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (80 gp). Fire opal pendant on a fine gold chain (700 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Agatha Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her red hair is kept up in a ponytail inside a Stetson hat. Her eyes are gray and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agatha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agatha. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Agatha Estevan, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)7 (-2) 10 (+0)8 (-1)
Skills History +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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