Gurdis Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a skull on it. She wears her white hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to loving parents in a slum to the west. When Gurdis reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: An old rival family wants her found; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Military. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 8
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Vapula Calm, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting green shirt and pants. Her broad hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is skeptical of what others tell her and is slow to trust.
History: Vapula was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and to be a mayor again
Ideals: Passionate. Flaws: Ugly, Insane, Shy. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 16 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 20000 sp. Pink pearl (70 gp). 1 Minor magic item.
Nedda Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her hammer, and is pretty ugly. Her chestnut hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Nedda lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Weaver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Giant
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2000 sp.
Morthos Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered shortspear and tarnished scimitar as well. His hair is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Gardener profession.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Gardener, but he was a colossal failure. He then took over the family business and is one of the better Armorer for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Job, Religious. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Fragrant Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop fur cut. His yellow eyes peer out from beneath his deerstalker pastel hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Bonds: Poor, Attractive, Religious. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 70 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 800 pp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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