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Advanced [show]


Cecily Kendal, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear grey pants and tee shirts, and a wedding ring on her left hand. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated. Flaws: Ugly. Bonds: In love, Religious, Rich. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Cecily Kendal, Female Human Druid 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Banded mail.


Social Check DCs


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Born in the south to a Crown-heir, Taklinn learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Taklinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Taklinn. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Criminal record, Family. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Taklinn Holderhek, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Jane Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears professional attire. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invites people to come help in her community garden.

History: The child of northern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Jane Mori, Female Half-Elf Barbarian 5
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zanna Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is an epitome of beauty. She has slicked back black hair. Her fierce hazel eyes like to dwell on things.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.

History: When she was but 3 years old her parents immigrated from the north. Zanna was born on a far northern forest where she grew up under the tutelage of her mother, an expert Bookbinder. She left for the north, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Addict. Bonds: Poor, Attractive, Immigrant. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Zanna Pilwicken, Female Gnome Cleric 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a robe, a symbol of his god around his neck, and a dagger on his belt. His brown fur is kept up in a ponytail inside a small hat. He has green eyes and a brown hat with a blue feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Seven Shoe, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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