Uadjit Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She sports a flattop crest cut. She has gold eyes.
Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them
History: When she was but 3 years old her parents immigrated from the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Flaws: Insane, Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 80 pp.
Mishann Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long rusty crest kept up in a rat tail. Her eyes are a pleasant gold.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the east; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Nature. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 40 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vonana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her green eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Slave Trader, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's since become an addict/alcoholic.
Motivation: Her relatives are trying to arrange a marriage; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Family, Rich. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1400 sp.
Ruloth Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has styled her red crest well, parting it to the left. Her red eyes have a joyful gleam in them most of the time.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Ruloth was born in the south. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly, Racist. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. Coral (40 gp).
Halander Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.
History: Halander was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp. Obsidian (13 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!