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NPC Generator

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Ability Scores
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Advanced [show]


Traki Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. With bright white hair and a scraggly beard. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: Traki was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has worked as a Sage like his mother before him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict, Fearful. Bonds: Poor, Job. Occupation: Sage

Voice: German accent

Attributes [hide]

Traki Quinten, Male Half-Elf Cleric 6
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Insight +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly glaives and swords. He has a long chestnut beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Bonds: Attractive, Criminal record, Job, Enemies, Poor. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Gerald Darlington, Male Human Paladin 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Amethyst (110 gp). 4 Antitoxin.


Social Check DCs


Burgell Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Burgell was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Burgell Murnig, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Diggory Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears violet leather gloves, a violet jacket, and tight pants. His long white hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his Stetson violet hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Dalanthan, Male Half-Elf Rogue 15
Medium (5'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 84 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 5000 gp. Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (120 gp). A silver and pearl hairclip (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). A necklace of small pink pearls (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Solid gold idol (800 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (800 gp).


Social Check DCs


Nija Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears her chestnut hair down. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Barber, Nija learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has worked as a Barber like her mother before her.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Bonds: Attractive, Poor, Family, Job. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Nija Instinct, Female Tiefling Rogue 7
Medium (5'11") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Lapis lazuli (15 gp). Violet garnet (1300 gp). Zircon (70 gp). Alexandrite (1300 gp).


Social Check DCs

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