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Advanced [show]


Koth Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown and curly. His eyes are amber and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Koth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Map Maker, Koth learned a great deal about his mother's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Koth Shelly, Male Half-Orc Bard 12
Medium (5'5") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 100 pp. Peridot (30 gp). Rhodochrosite (12 gp).


Social Check DCs


Dynamic In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and expand his business

Flaws: Insomniac. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Dynamic In the Storm, Male Tabaxi Commoner 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Therai Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His silver hair is kept up in a ponytail inside a deerstalker hat. His black eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Therai grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Professionalism, Optimist. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Therai Cheer, Male Tiefling Wizard 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Rhogar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a green poncho over his likewise colored trousers and shirt. His long green crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Rhogar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Enemies, Criminal record, Poor, Nature. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Rhogar Hashphronyxadyn, Male Dragonborn Warlock 5
Medium (6'2") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amber (70 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his spear always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long brown beard, and similarly colored long hair. His blue eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Bonds: Nature, In love, Poor, Religious. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Dalgal Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs

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