Drogo Ridley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.
History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's mother didn't care for him much, and the feeling was mutual. He has worked as a Sculptor like his mother before him.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Job, Immigrant. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item.
Alston Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Flaws: Hedonist, Insomniac. Bonds: Attractive, Slave, Nature, Religious. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 20 (+5) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Trey Lancaster, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a grey and black handkerchief worn on his left side. His golden hair and beard is wavy and long. His gray eyes are slightly larger than normal.
Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To protect his home; and he has money and likes to spend it
Ideals: Artistic. Flaws: Racist. Bonds: Military, Rich, Guardian. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Melee.
Silaqui Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet trousers with brown and black striped suspenders. She wears various colorful collared shirts, and carries nunchakus. Her black hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting, Impeccable. Flaws: Fearful, Ugly. Bonds: Slave. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp).
Quespa Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman typically wears green cloth garments or leather armor. She is muscular with a powerful set of arms. Her crest, while still mostly green, has prominent grey streaks. She has gold eyes.
Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tailor arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has passion for adventuring and risk
Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Adventurer, Enemies. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 95 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 4000 gp. Chalcedony (20 gp). Deep green spinel (160 gp). Silver pearl (160 gp). Sardonyx (20 gp). Malachite (9 gp). Lapis lazuli (9 gp). Zircon (20 gp). Red garnet (160 gp). Violet garnet (500 gp). Red-brown spinel (160 gp). Blue quartz (9 gp). Deep blue spinel (500 gp). Peridot (20 gp). Chalcedony (20 gp). Blue quartz (9 gp). Iolite (20 gp).
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