Ovina Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born to a Actor, her father struggled to pay the bills. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Drusilia Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly scythes and maces. She keeps her white hair in a flapper bob. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a criminal king-pin and mafia family A freak accident while working with her Mayor mother left her crippled. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Ugly, Greedy, Disease. Bonds: Criminal record, In love. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 160 gp.
Ilde Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She wears bulky brown painted plate armor. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Ilde embodies much of what other species detest in the Dwarves. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Jeweler business at a young age. She worked as a nervous Jeweler and found it very stressful. She now spends her time doing works of charity.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 65 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 600 gp. Bloodstone (30 gp). Violet garnet (1000 gp). Star rose quartz (30 gp). Rock crystal (30 gp). Blue star sapphire (1600 gp). Sardonyx (30 gp).
Ellywick Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears rags and sports a simple walking cane. She wears her golden hair up. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.
History: She was born several months after her mother was called into army service. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has never given up on her poetry dream.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Athletic, Artistic. Bonds: Poor, Guardian, Military, Adventurer. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Rock crystal (80 gp). Rose (80 gp). Chalcedony (80 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Silver pearl (110 gp). Freshwater pearl (10 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a yellow poncho over his likewise colored trousers and shirt. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with singing.
History: Manfred was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a crush on the local Map Maker; and an old rival family wants him found
Ideals: Joker, Artistic, Persistence. Flaws: PTSD. Bonds: Immigrant. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 7
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 240 gp.
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