Skirt Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He prefers to wear pastel pants and tee shirts, and his gloved hand is found clutching a whip. He has moderate length orange fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To settle down with his crush; and he's attracted to the pc
Flaws: Addict. Bonds: Has a crush, Rich, Religious, Enemies. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 80 gp. 1 Banded mail.
Drusilia Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in tan turtlenecks beneath a green coat with black slacks. She keeps her red hair in a pixie cut. Her eyes are gray and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She believes the world needs to unite to get rid of illithids once and for all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is content; and to find somewhere to settle down
Ideals: Optimist. Flaws: Mundane. Bonds: Enemies, Slave, Criminal record. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 5 (-3) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.
Loopmottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her red hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born into a rich family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Bonds: Attractive, Job, Enemies, Rich, Debt. Occupation: Ploughman
Voice: Irish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Infernal, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Golden pearl (100 gp). Tourmaline (100 gp). Jasper (80 gp). Bloodstone (80 gp). 1 Masterwork Light steel shield.
Bhevek Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears silk and lounges about seductively. His clothes are grease stained in places. He keeps his long auburn hair kept up in a rat tail. His green eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north, but his parents moved at a very young age to the east. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: He is content; and he is terrified, and will act out of fear
Flaws: Mundane, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 84 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8
Possessions: 8000 gp. Large well-done wool tapestry (100 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).
Thamior Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His golden hair is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Thamior was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Thamior took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military, Poor. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp.
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