Bolhild Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her white hair is thinning but still full. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Bolhild was born the youngest of three triplets. Her childhood dream was to be a Performer, but she was a colossal failure. She has drifted from career to career and currently works as a Beggar.
Motivation: Sabotage a competitor; and wants her loneliness to end
Bonds: Rich, Family, Job, Has a crush. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 320 gp.
Vicky Ashton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has brown hair. Her eyes are amber and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is frequently practicing swordplay.
History: She was born several months after her father was called into army service. A freak accident while working with her Healer father left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she desires power and/or immortality
Ideals: Justice. Flaws: Disease. Bonds: Military, Adventurer, Debt. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. Freshwater pearl (14 gp).
Akmen Anger, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly silver, has prominent grey streaks. His eyes are red.
Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the south to a Courier, Akmen learned a great deal about his mother's area of expertise. Akmen was born on a far southern island where he grew up under the tutelage of his mother, an expert Courier. He then took over the family business and is one of the better Courier for hire.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Justice. Bonds: Criminal record, Job, Immigrant. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Vaina Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise hazel.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things; and to prove her worth to the world
Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Akra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her crest is bronze and curly. Her eyes are gold and she is always smoking a pipe.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Persistence, Gifted. Bonds: Adventurer, Religious, Enemies. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!