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NPC Generator

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Advanced [show]


Bertram Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. His head has been shaved. He has blue eyes and a violet hat with a grey feather.

Personality: He likes to make people angry or surprised. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: Revenge; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Bertram Feeny, Male Half-Elf Sorcerer 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 10 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)15 (+2) 17 (+3)16 (+3)
Skills Deception +8, History +7
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 1000 gp. Amethyst (110 gp). Amber (110 gp). Tourmaline (110 gp). Tiger eye turquoise (14 gp). Lapis lazuli (14 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She has several tiny amethyst earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of illithids once and for all.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After months of barely getting by, Portia managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Disciplined, Gifted. Bonds: Rich, Enemies, Criminal record. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Portia Underfoot, Female Halfling Druid 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Blue quartz (10 gp). Golden pearl (70 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Tim Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a violet suit. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He dislikes all the random violence that takes place in the east. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Pacifist. Bonds: Family, Adventurer, Enemies, Slave. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Tim Fasharash, Male Half-Elf Barbarian 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)7 (-2) 17 (+3)11 (+0)
Skills Deception +2, History +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Shax Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather. Her hair is blue, silky, and of moderate length. She wears a mask on her face.

Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Cursed with lycanthropy at a very young age, Shax has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Insane, Disease. Bonds: Attractive, Slave, Religious. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Shax Beauty, Female Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Deep green spinel (70 gp). Rhodochrosite (5 gp). Chalcedony (30 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey tunic with black highlights, and long yellow pants that bunch up around his shoes. His black hair is lengthy and is close to two feet long. His eyes are hazel and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Gilbert Livingstone, Male Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs

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