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Advanced [show]


Beatrice Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sellsword arts, while her mother instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Nature, Mentor. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Beatrice Mancilla, Female Half-Elf Fighter 13
Medium (5'9") Half-Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0

Possessions: 200 pp. Coral (50 gp). Malachite (14 gp). Malachite (14 gp). Moss agate (14 gp). Rock crystal (50 gp). Eye agate (14 gp). Chrysoprase (50 gp). Emerald (1000 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barrister does. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His yellow fur is long and unkept. His eyes, though not visible through his cowl, are copper.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He struck the Barrister job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Skirt Fang, Male Tabaxi Warlock 7
Medium (5'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)5 (-3) 12 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow shirt with thin grey vertical stripes and tan pants. His blonde hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has all his life been fascinated with writing.

History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Meliamne, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Vanchu Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears white painted combat armor at almost all times. Her blonde hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the north. A gifted student she started as a Laborer, but she got bored and became a Weaver. She moves from town to town, unable to find a place to settle.

Motivation: To be a Laborer again.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Vanchu Blankley, Female Half-Orc Warrior 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Morana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her white hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised in a white middle class family as the only child. In her 16th year, her parents were killed by a illithids raid, leaving Morana alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down; and she is greedy

Flaws: Insane, Selfish, Mundane. Bonds: Rich, Enemies. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Morana Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 16 (+3)8 (-1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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