Sorath Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Stableman does. Her hair, while still mostly purple, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her mother.
History: Sorath was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Stableman. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 300 gp.
Pyra Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She wears a simple green robe with white stripes complete with hood, and her gloved hand is found clutching a sai. Her purple hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is calm most of the time but flees social interaction. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Pyra grew up listening to her mother's many stories. When Pyra reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world
Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. 1 Masterwork Common Melee.
Huru Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of luck on her torso. Her hair is brown, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: Huru is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Extrovert, Justice. Bonds: Attractive, Rich, Nature. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 15)
Armor Class 13
Hit Points 33 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Black star sapphire (400 gp). Sardonyx (20 gp). Violet garnet (1400 gp). Golden pearl (80 gp). Blue sapphire (400 gp). Aquamarine (1400 gp). Azurite (13 gp). Black pearl (1400 gp). Tiger eye turquoise (13 gp). Chalcedony (20 gp). Deep blue spinel (1400 gp). Onyx (20 gp). Violet garnet (1400 gp). Amethyst (80 gp). Alexandrite (1400 gp). Emerald (400 gp). Blue-white diamond (2000 gp). Malachite (13 gp). 1 Medium magic item.
Loopmottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, constantly wearing a tan suit, green shirt, and brown tie. Her red hair is styled in orderly dreadlocks. She has amber eyes and a tan hat with a green feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was raised in a island tribe. Loopmottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Loopmottin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Attractive, Adventurer, Enemies, Nature, Criminal record. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 19 (+4) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Duergath Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and chestnut. He has a dull look in his amber eyes.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Farmer and found it very stressful. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Bonds: Job, Criminal record. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 8
Hit Points 45 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: Jet (110 gp). Red spinel (110 gp). 1 Minor magic item.
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