Wella Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she prefers to wear flannel. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invites people to come help in her community garden.
History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Traulam Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and tan handkerchief worn on her right side. She is portly but not overly obese. Her silver hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: This woman loves painting and to teach people painting more than just about anything. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Traulam was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Traulam's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Ideals: Artistic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Azurite (12 gp). Golden pearl (100 gp). 1 Banded mail.
Beloril Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his red hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Beloril was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After months of barely getting by, Beloril managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Rich, Criminal record, Family, Military, Adventurer. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 95 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1000 gp. Aquamarine (600 gp). Moss agate (9 gp). Emerald (600 gp). Malachite (9 gp).
Bharash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses in green turtlenecks beneath a pastel coat with yellow slacks, and sports empty pouches on his belt. He wears his bronze crest up. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Bharash studied abroad. In his 18th year, his parents were killed by a dire rats raid, leaving Bharash alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bharash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Opinionated, Justice, Gifted. Bonds: Enemies, Military. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 116 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 | 2 |
Possessions: 1200 pp. Sard (20 gp). Moss agate (9 gp). Red garnet (60 gp). Fire opal (1000 gp). Rose (20 gp). Sard (20 gp). Rhodochrosite (9 gp). Smoky quartz (20 gp). Black pearl (400 gp). Iolite (20 gp). Malachite (9 gp). Lapis lazuli (9 gp). Violet garnet (400 gp). Lapis lazuli (9 gp). Rose (20 gp). Red-brown spinel (60 gp). Aquamarine (400 gp). Bloodstone (20 gp). Azurite (9 gp). Red-brown spinel (60 gp). 1 Medium magic item.
Theriatis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy yellow pantaloons and a violet scarf. He has moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: Theriatis was raised in a hard working conservative environment. He worked as a nervous Herbalist and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Silver chalice with lapis lazuli gems (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!