Aerdeth Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue tunic with grey highlights, and long green pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His father raised him in a mountain cabin. A freak accident while working with his Banker mother left him crippled. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new sellsword responsibilities is difficult
Flaws: Disease. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1000 gp. Moss agate (12 gp). Obsidian (12 gp). Pink pearl (80 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Kendal, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears professional attire. With wild auburn hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Performer father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south; and her religion dominates her actions
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 30 pp. Blue sapphire (1000 gp). Coral (50 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt.
Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He keeps his blonde hair in a flapper bob. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Pacifist, Artistic. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Halfling, Gnoll, Auran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Just what you see.
Artin Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman has the majority of her body covered in plate. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are brown.
Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.
History: She was born a particularly ugly child, much to the horror of her parents. Artin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Artin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Criminal record. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Ar-Karo Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear black pants and tee shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: Ar-Karo lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: To protect his home; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Professionalism. Bonds: Family, Job, Guardian. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 7
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp.
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