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NPC Generator

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Advanced [show]


Kilvar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man is wearing a long, brown, dusty cloak. His brown hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has drifted from career to career and currently works as a Layabout.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Kilvar Fireforge, Male Dwarf Barbarian 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 41 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Left-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his greatsword ready. His Stetson hat is riddled with cuts and holes. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Secretive, Selfish. Bonds: Rich. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Left-Handed In the Wind, Male Tabaxi Adept 8
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 9 (-1)8 (-1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Orc, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has styled his rusty crest well, parting it to the left. His eyes are likewise red. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Greethen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Greethen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Attractive, Criminal record. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Greethen Akambherylliax, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)5 (-3) 17 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Buckler.


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Stannor Smoothhands, Male Halfling Druid 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 110 pp.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright red suits and hats. He has no hair. He has gleaming, smiling hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Military, In love. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Oblar Warmwater, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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