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NPC Generator

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Advanced [show]


Eloise Marley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. She keeps her golden hair in a flapper bob. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She enjoys reading and quiet.

History: Born to a Performer, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Logical. Bonds: Attractive, Immigrant, Poor, Job. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Eloise Marley, Female Human Commoner 9
Medium (5'1") Human, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 900 gp. Rock crystal (60 gp). Lapis lazuli (5 gp). Star ruby (600 gp).


Social Check DCs


Theren Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He has the majority of his body covered in plate, and his gloved hand is found clutching a longsword. His chestnut hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Body Guard, Theren learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Disciplined. Bonds: Slave, Job, Adventurer. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Theren Ofandrus, Male Elf Commoner 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Disease. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Clerebold Gracey, Male Human Fighter 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Antitoxin.


Social Check DCs


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears baggy red pantaloons and a brown scarf. She has done her best to style her brown hair to look like a famous performer. Her eyes are brown and beady.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, PTSD. Bonds: Job, Has a crush, Religious. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Verna Underbough, Female Halfling Warlock 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Gold and topaz bottle stopper cork (700 gp). A roughly beaten golden orb (60 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Sarah Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is black. She wears an eyepatch.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the south to a Bowyer, Sarah learned a great deal about her mother's area of expertise. A gifted student she started as a Animal Trainer, but she got bored and became a Bowyer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Sarah Marleigh, Female Human Barbarian 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 72 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +7, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 3000 sp.


Social Check DCs

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