Leucis Horror, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a black suit, white shirt, and green tie. His white hair has been sun bleached extensively. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Nature. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marigold Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a sai. Her golden hair is matted, messy, and big. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a necromancer, Marigold was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp.
Whurdred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of specialists.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Ugly, Sensitive, Secretive. Bonds: Religious. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Gimgen Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Barkeep uniform. His chestnut hair is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: He was born in the north, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimgen took refuge in the old dungeon and found the beat up whip and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease. Bonds: Job, Criminal record, Immigrant, Nature. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 47 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 13000 sp.
Ilde Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with green highlights, and long black pants that bunch up around her shoes. She has a moderate pudge and is not very fit. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is greedy.
Ideals: Impeccable, Gifted. Bonds: Rich, Job. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Tanglefoot bags. 3 Alchemist’s fire.
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