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NPC Generator

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Advanced [show]


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His fur is short and yellow. His eyes are likewise copper.

Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Beast Candle, Male Tabaxi Druid 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 45000 sp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Godfrey Wesley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears just a grey suit. His hair is short and brown. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Engraver business at a young age. He worked as a nervous Engraver and found it very stressful. After months of barely getting by, Godfrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Job, Rich. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Godfrey Wesley, Male Human Fighter 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 10 (+0)6 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Maynild Remington, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant violet.

Personality: Maynild wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a slaver, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the west; and she's looking for her big break

Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Maynild Remington, Female Human Adept 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her right leg appears badly burned and disfigured. Her silver hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich southern family. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Insane, Forgetful. Bonds: Rich. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Gillyd Caebrek, Female Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time and is in decent physical shape. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Tabaxi people; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Nature, Criminal record. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Robert Wellington, Male Human Monk 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 106 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 900 gp. Alexandrite (600 gp). Amber (110 gp). Amber (110 gp). 1 Minor magic item.


Social Check DCs

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