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NPC Generator

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Advanced [show]


Tiaathque Aloro, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears professional attire. She wears a colorful flower in her brown hair. Her eyes are a pleasant hazel.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. She dropped out of school before completing her studies. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Logical. Bonds: Attractive, Enemies, Job, Nature. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Tiaathque Aloro, Female Elf Barbarian 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has wavy beige fur. His thin eyebrows rest above his beady copper eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Spear Candle, Male Tabaxi Monk 4
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 60 pp. Golden pearl (90 gp). Chrysoberyl (90 gp).


Social Check DCs


Salanop Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her hair is short and golden. She has a dull look in her amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs; and a need for knowledge about a nearby landmark

Flaws: Depressed, Selfish. Bonds: Immigrant, Adventurer, Religious. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Salanop Horcusporcus, Female Gnome Bard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)14 (+2) 16 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Jeweler uniform. His long blonde hair reaches down to his waist. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Curran was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Curran Strongbones, Male Halfling Rogue 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)11 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. He has golden hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Tanner

Voice: German accent

Attributes [hide]

Uraim Dankil, Male Dwarf Barbarian 7
Medium (4'5") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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